Archive for the ‘Coding’ Category

Kool-Aid Taking Effect – Getting Work Done on Titanic

Tuesday, April 12th, 2011

While it may be like rearranging deck chairs on the Titanic, I'm feeling that my advice to myself is starting to have the desired effect. I'm getting things done, worrying less, and realizing that things might not get done, but they'll get closer to done.

May be a minor point, and it all might be rationalization, but it's helping me and things are moving along. That's better than all the worry. Way better.

More Fleshing Out – We Just Might Make It

Monday, April 11th, 2011

Today was spent doing a lot of fleshing out of C++ classes. It's getting a lot closer, and we might actually have something to test by the end of the week. I'm as shocked as anyone because there's still a lot to do, but if we keep making good progress, it's possible to have something that's running in development - very roughly by the end of the week.

Wow.

Ugly Inheritance Problem

Monday, April 11th, 2011

Today I fought a nasty C++ inheritance problem. It's not that I wasn't expecting some problems, I just didn't expect the kind of problems I ran into. The design is a pretty standard one for the finance industry for tradable instruments:

Original Design

There are clearly two diamond problems in this model: the first is ending on the Future and going back to the Instrument, and the second is ending on the Stock and going back to the Underlying and Instrument.

Interestingly enough, I was able to make the blue inheritances virtual and it all compiled. But when I tried to run it, I got constructor problems in the Instrument class that I should not have gotten. Clearly, there was something more going on here, and I had to be more explicit.

Alternatively, I could look at the design and realize a few facts:

  • The only Futurable Instrument is a Stock - seems odd, but with this model, that's all that can have futures on it. We can certainly throw indexes and other instruments in the "stock" class, or even further subclass it, but it's a nice simplification.
  • All Underlyings are Optionable - again, because of the way the design is laid out, it's clear that the Optionable feature can be incorporated into the Underlying without limiting the model.

The only problem with these two simplifications is that I can't have something that is Futurable and not Optionable. As I think about what I've done in the past, I think this is a fairly good bet.

With this, the design becomes much simpler:

Revised Design

This has only the one diamond problem, and it's easily solved with the virtual inheritances shown in blue. It's also a lot simpler to see and understand, and there are no "placeholder classes" that simply have to be there for classification purposes. I'm not sure I like this a lot more, but it's cleaner and it'll work better, and has fewer moving parts, so on the whole, I like it more.

T-5 Days and Counting

Monday, April 11th, 2011

It's now 5 days before I'm supposed to be delivering a working greek engine to QA at The Shop, and while there's still a slim possibility that it'll work, I have so many doubts about things that aren't done it's hard to really think it's likely. Then again, getting even close is a victory in my book - after all, I was only given 4 weeks to do this, and I would have bet it would have taken twice that at a minimum.

Still... I've got five days, so let's make the most of them...

Coding Up More Implementations

Friday, April 8th, 2011

Today has been another long day in fleshing out the implementations of the headers a co-worker has put together for the greek engine. He's had the most experience with the model in use, and the gotchas with the data going into said model, so it makes sense for him to define the headers to a decent point, and then several people can take it from there.

It's not particularly exciting work, but it needs to get done and seeing as how we're a week away from "being done" (so the target says), there's no time to get attitudes about what kind of jobs there are to do - you just do everything you can to move the project forward.

One Possible Advantage to an IDE – C++ Namespace Rename

Friday, April 8th, 2011

This morning I've come across a real possible good use for a C++ IDE - renaming a namespace in all the places it exists. I realized that when I had the namespace AppKit in another project and wanted to use it in the greek engine project, I couldn't have eng::AppKit because the compiler couldn't tell what to do with:

  AppKit::Message msg;

Is that AppKit on it's own, or in the context of the eng namespace? I knew which one it was, but there wasn't any way I could fine to make the compiler understand that fact.

Also, I knew that the namespace was badly named. I just didn't understand how widely these things would be used. My fault. So I tore into the code with Vim. There's lots to like there, but doing a massive change like this is just not all that easy. It's not hard, it just takes time.

If an IDE could do that, I might have reached for it. But I didn't know one, so I toughed it out.

Building Combined Pricing Feed for Greek Engine

Thursday, April 7th, 2011

This afternoon I got the combined pricing feed for the greek engine working. It's not that hard - just a combination of an existing UDP exchange feed and a receiver of the legacy data with a little NBBO engine thrown in to generate the NBBO quotes for these options. It's nothing that amazing, but it needed to be put together as a unit so that it's a lot easier to use than glueing all those pieces together in the greek engine.

Not glamorous, but it's got to be done.

Working on Static Data Abstraction Layer

Wednesday, April 6th, 2011

database.jpg

Another late night trying to get what Joseph calls my Impossible Project done on time. I've finally been able to let the Broker sit for a while, and I'm on to getting the database abstraction layer for the static data we'll need in the greek engine working. I've got a good start on it, and SQLAPI++ really helps, but I wasn't able to really get it nailed down before I had to run for the train.

It's getting a little old - these sprints for the train. But hey... it's part of the job these days. I know it's a nearly impossible timeline, but it's what they've asked for, and I'll do my best to deliver it to them as they asked. That's the deal we all make in a business.

I've got about another hour left on this guy and then my first database table will be done and I can hand it off to someone else for them to work in all the other tables that need to be included in the interface. Once I have all this stabilized, I'll work with the static data vendor group and see about converting these into more generally usable Broker-based data services.

Just for right now, it's enough to get them loaded from the database. We can get the rest done later.

Moving to the erlmongo Driver

Wednesday, April 6th, 2011

erlang

I've been working on the conversion of my Broker code to the new replica set-compatible erlmongo driver. It's not horrible, but the worst part is what the worst part always was - getting the data in and out figured out so I can write the correct matches in the code.

They store the arrays differently, and they don't like the long binary-data strings that I've been using, but after I figured out all the gotchas, it's working again. It's just not easy.

Plus... this is more than half a day shot on something that I didn't need to have done had they not switched the database clustering... and I'm on a week-and-a-half deadline. Not ideal at all.

But it's done.

Dealing with the Unintended Consequences of Others

Wednesday, April 6th, 2011

GottaWonder.jpg

This morning my newly re-written Broker was not working. Hmmm... so I look at the logs, and it's not too hard to see that there are timeouts on the emongo driver. This was the driver that I used to get from erlang to (and from) the mongo database. Now all of a sudden, it's giving me timeouts. I had no idea.

When the guys that handle the mongo DB arrived today they said that they reconfigured the mongo DB I was using from a single server to a replica set. This is a fault-tolerant mongo DB setup, and in general, I'm a fan of things like this.

But that's not how today went.

Oh no... turns out the API into a mongo replica set is not the same as a single server, and moreover, the emongo driver doesn't support the replica sets. Fantastic!

So now all the work I just finished has to be re-examined in light of a new erlang-to-mongo driver: erlmongo. This guy is capable of dealing with the single server and replica sets modes of mongo DB. This is good, but the API is very different, and most importantly to me, there are no connection pools. If you want to talk to a database, you have to open a connection to the database and then hold onto it.

Given the realities of erlang and persistent state, this isn't really a possibility. We need to have a module that's a connection pooler, and then be able to set that guy up and let him deal with opening the connections, etc.

So here I am, fixing code I just wrote because some other group decided to change the database into an incompatible format. Lovely. It's unavoidable, as it's their group, and their database, but it's a real pain - right on the heels of just getting it done.