Archive for March, 2008

Better Graphing for Mac OS X from DataTools

Sunday, March 30th, 2008

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Several months ago, I looked into a graphing package called DataGraph. It's really good for what it does, and it's exceptionally inexpensive - unbeatable combination. I've been looking for something like VantagePoint for Mac OS X in Obj-C and this was looking like it was exactly what I wanted: it had a stand-alone package as well as a Framework for development and looked pretty nice. The only problem was that it was limited to simply 2D data.

The simulations I wanted to use this on are the electrostatic potentials and shark, my thesis work. The problem with these is that they are really 2D displays of 3D data. There was a more feature-rich product called DataTank, but that was $1300/seat. I wanted something in between - something that had the few 3D mapped to 2D graphs I needed without spending major dollars for this. I asked the developer at the time and (understandably) he wasn't as receptive as he might have been.

So I waited.

I decided to post another request on his message board asking if he'd be interested in this - given that I'm certainly willing to pay a few hundred dollars for this package. Lo and behold, he was interested, and emailed me back. I was thrilled!

I've been talking over a few ideas with him since then, and I'm really excited about the possibilities of getting DataImage (that's what he's tentatively calling it) as it will really enable me to do the work on the simulations I want as well as some interesting financial software that I've been thinking about writing. I can't wait to see what he's going to work up.

In the meantime, he's mentioned a few of the examples he delivers with his Framework and how they work with real-time data. I'm going to check those out and see what's up. Additionally, he mentioned that the communication with DataGraph, and therefore DataImage, is through a BSD sockets layer that he's written and Open Sourced. This means that I can have a look and see what it's going to take to integrate the FORTRAN code of my simulator to DataImage. That will be exciting as well.

Exciting times. Yeah!

Photoshop Elements 6 for the Mac Arrives

Saturday, March 29th, 2008

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OK, I think I'm finally over Photoshop. I ordered Photoshop Elements 6 a few weeks ago thinking that I've enjoyed versions 3 and 4 and gotten a lot of use out of them in the process. I'm not a massive graphics artist - I'm a developer, but there are a lot of times that I need to have tools like Elements, and in those times, it's been really nice to have it in the toolbox.

But with Elements 6 it's a different story. Partly because of what Elements 6 is, and partly because of what's cropped up in the indie Mac community in the interim. For example, Elements 6 takes over the entire screen. Why? I hate that. Be a nice citizen of the machine - use your windows, but don't be so arrogant that you think there's no possible way anyone could want to do anything other than be in your app. Jimminy! That's horrible.

I'm sure it's got lots of features, I haven't even really started looking at it in any depth, but when I look at Acorn and DrawIt, I see two different kinds of apps and I'm much happier using them than Elements 6. I'm sure part of it is because I've changed, and part of it is because Elements 6 has changed. I'll try to get Elements 6 looking and acting like it should, but I'm guessing that in the end it's still going to be more obtrusive than I'd like, and come to realize that it's possible to get in other apps.

Too bad... Elements 6 could have been really great.

Being a Little Tough on Leo? Methinks So.

Friday, March 28th, 2008

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I was reading this on Red Sweater Blog this morning and I can agree with the assessment, but I think he's being a little hard on Leo. I'm not sure Leo was advocating that everything for a computer be free, but there was a time that a lot of things were little "ditties" done by someone on their off-hours, and they simply posted it to the 'net and people liked it.

I did it. Lots did it.

It wasn't about making a buck, it was about having fun with the development environment, or the system, or the fun of seeing if it could be done. In the blog terms, it's Pure Charity.

Sure, it's not going to pay any bills, but that's what we did. For the Amiga, it was the Fish Disks - if you made it there, then you were living large. Seeing your code on an ftp site was a reason to be excited not upset. But those were the old days.

I don't disagree with Daniel's point. If you want something of quality, you should expect to pay for it. I do. I don't mind paying for good software, I like having good tools, and I let the people know that I like what they're doing, and when I'd like to see something a little different in the app. Totally agree.

But there was a time - and Leo and I remember it. That time may be gone now, and if it has, then OK. But don't slam the guy because he remembers the days when things were different. Hey, you may not have been around then, or even alive, but they were times, and often times we look at current events through the life experiences we've had. Nothing wrong with that.

Cut the man a break... he's not advocating the death of your industry, he might just be talking about days gone by.

Interesting Cross-Platform Development Point of View

Friday, March 28th, 2008

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I was reading Daring Fireball this morning and saw this post about using high-level languages to make development faster. I read this and had a few thoughts that didn't necessarily coincide with the original author's or John's. The gist of the original article was, I believe, this paragraph:

We couldn’t afford to keep spending time and energy writing software this way. Even if we could afford it, we didn’t want to spend our time this way. Web applications were being developed at an astounding pace in part because of centralized management and deployment (they never have to maintain different versions for Macs and PCs), but also because they were using modern interpreted languages.

and then he went on to say:

With high-level languages and good libraries, small teams can create great products at a rapid pace. We realized that we could write applications for the desktop in the exact same way.

True, very true. But the trade-offs seem to be completely overlooked. I mean completely overlooked. I don't disagree that if you want to reach a broad commercial audience you have to either go with the biggest audience or you have to try to go cross-platform in some kind of way. No disagreement there.

My disagreement with this argument is Why? Simply, Why? If you want commercial success then you need to be writing for the largest platform out there - Windows. Period. There's no need to write for Macs or Solaris or linux... just write for Windows and you're guaranteed to have the largest audience possible. No need to go any further.

When I started my company with my old friend we picked Windows for this same reason. I was a major Mac fan at the time, but the audience wasn't there. It just wasn't, and making a cross-platform anything was a waste of what little time there was in making it cross-platform. We needed clients, and they had Windows, it was as easy as that.

If you're trying to make something cross-platform, then pick a protocol and use that. I've done that numerous times and it works very well - be that a different OS or just a different language for the different APIs. Yes, it's more work, but in the end, it'll pay dividends and that's the point. If you're looking to make a fast buck, then by all means, write code in perl, python, Visual Basic, or Excel. There are people doing it and making a living at it - I did for 5 years. But that's something that we should get past, not aspire to.

Once you can pay the bills, then you should try to stop doing that kind of coding and get to the point that you take advantage of each operating systems' capabilities. There are things that are understandably cross-platform - the engine of the app, but there are a lot of things that need to take advantage of the differences in the different operating systems. Don't settle... write the best code possible. Don't say "Hey, we can, so we should."

I realize this is easy to say from my point of view, but I was there, and I did that work for years, and it paid the bills, and in the end, it was not emotionally fulfilling and so I left. I found something that was better, and while it's not self-employment, it's allowing me to set the terms of my work. I'm way past my 20s, and I'm looking for more than paying the bills at this point in my life.

Anyway... it's something to read and think about. Is it just about the speed and the buck, or is there more to the art of development that that? I think there is.

Latest WebKit Build Scores 100/100 on Acid3 Test

Friday, March 28th, 2008

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Hey, this is good news! The latest version of WebKit has passed the Acid3 test with a 100/100 score. I'm looking forward to seeing that in a Safari update sometime soon. It's standards, and that means next to nothing, but it's nice to see that WebKit was the first to score the top prize first.

Yes, this is an excellent platform. I'm reminded of the TED talk and the statement What are you going to do today that's worthy of me?. Gotta love Apple and the Macs. Great tools.

Comcast and BitTorrent Make Peace – Excellent!

Thursday, March 27th, 2008

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I'm not a big file-sharer... in fact, I don't think I've gotten more than three files from the 'net in the last two decades - and those were for digital versions of soundtracks that I already owned - Eddie Izzard. So I'm not a big fan of getting stuff off the 'net, but I never liked the way Comcast was stomping on the BitTorrent traffic saying it was standard network management techniques. Bull Cookies. It was to stop those people that paid for high speed internet from actually using it.

So I was excited to hear this morning that Comcast and BitTorrent have reached an agreement that means that Comcast has opened up it's monitoring software and no longer hinders the BitTorrent traffic that it once did. This agreement clearly indicates that Comcast was doing something, and while it's nice that the two are now working together, it's sad that it was in place in the first place.

So I had to try out my BitTorrent client - Acquisition, and sure enough, it was working far far better than it has been in the past. I was able to get connected to several hosts and search for something from Eddie. It was enough to convince me that they have stopped this silly practice, and started playing it a little more open. Good for them.

Doesn't mean I don't think they are pirates, though.

Trapped in the San Antonio Airport!

Wednesday, March 26th, 2008

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Well... I don't like air travel. I don't fit in the seats particularly well - the top of the seat hits me right about the base of my neck, and my knees hit the seat in front of me all the time. I don't like the conditioned air all that much, and I'm far too cheap to pay for first class where the seats are nicer, and the service is good enough that you don't notice much else.

But today we're on our way back from a nice little 4-day trip to San Antonio, TX and we're stuck in the airport because American Airlines is canceling flights left and right to Chicago. First, we were supposed to be on the 9:20 am flight. When we got into the check-in line we learned that that flight was already cancelled due to the FAA inspecting the plane. So they put us on the 5:40 pm flight - a joyous eight hour layover in the San Antonio airport. I was able to find WiFi for $7 a day and a plug to charge up, so I settled in for the long day of being in the airport.

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The kids got a deck of cards, played a for about 3 hours, and then pulled out the PSPs and had a blast for a while. Then Liza called American to see if there were an earlier flight out and they informed her that the 5:40 pm flight was already cancelled! Their best advice at this point is to try to get on "stand-by" for the 2:30 pm flight and hope for the best.

I'm not impressed. You pay for a ticket, you get from point A to B on the date in question barring Mother Nature. Not the FAA, not something that's foreseeable. You may loose a little money, but that's your fault. That's why airline tickets are expensive. You pay to have the empty seats. You pay for the overhead. But you pay for the travel.

I can't imagine that I'll ever fly American Airlines again. I realize that I didn't make the decision in the first place - Liza did, but I'm willing to bet that she's never going to give them another dime again as well. You have to be trustworthy, and if you aren't flying when you should be flying, then you're going to loose customers - like us.

UPDATE: OK, Liza went to the ticket counter for the 3:20 pm full flight, and they booked us on Frontier Airlines to go to Denver and from there, back to Chicago. It's a crazy trip but it got us home. Late, but at least all in one piece and while they lost our baggage, they delivered it the next morning at 9:12 am, which is about as good as we can expect given their ability to move people.

While the news is playing up the grounding of all the M80 planes in American's fleet, I think it's a bit shabby to have either such a dependency on one plane, or no significant portion of those planes actually checked out, or provisional plans for dealing with the cancellations. It's a shame, really, because we'll never fly American again.

The Joys of Being Dad

Sunday, March 16th, 2008

Today was a great day. One of those days that wasn't restful but boy oh boy, was it a great day.

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It started off with my daughter wanting to get into a little stop-motion movie making. Additionally, she wanted to get a decent digital camera as her camcorder is nice but doesn't take stills. So we did a lot of Googling about making stop-motion videos with iMovie, and it sort-of worked, but not really as nicely as we had hoped. The minimum frame delay in iMovie HD was 0.15 sec/frame (6.6 frames/sec) and that was too slow for what she wanted to do.

iMovie '08 was not even that good - stopping at 0.20 sec/frame (5 frames/sec). So we did more Googling and found a site that reviewed a lot of stop-motion software for the PC and Mac. One of the packages they talked about was something we had seen in our Googling - iStopMotion. The web site for the software didn't really jump out at us saying "This is what you need", but we took a chance and got the demo. I'm so glad we did.

This is incredible software. There are three versions and we're going to be getting the middle one for Marie as it looks to have the best combination of features. I'd go the 'Home' version but it doesn't allow you to put in the soundtrack. Yes, she can export the video to iMovie, but there are a lot of limitations she's seeing in iMovie HD and iMovie '08, so we'll go with the 'Express' version and get the soundtrack tools. It's really exceptional.

She can take images with her camera... hook it to her MacBook get the photos into iPhoto... open iStopMotion and drag in the images and fiddle with a few things and bingo! She's got a movie. The software will also control the camera or video camera to do time lapse imaging which is really exciting as well. I look at her with this new medium and she's already made two movies today. Incredible.

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The second great thing that happened was my youngest has been a skate board nut for about two years now and has been trying to drop-in for at least a year. We go to one of the two skate parks in the village and she rides and rides with her 'posse' and has a blast. Except for the drop-in. It's just the fear of standing at the top of that half-pipe. So Sunday was another day. We went because she was convinced that this was the day. After about an hour of trying, it was time to go home - no drop-in.

I walked up to her at the half-pipe. I had her just jump off it. No biggie - he's played flag football, been in karate for years, she can do this, but she's scared. So I knew what she needed.

I told her to stand on the board and I pushed her up the pipe, held her, and let her go.

Whew! That worked. Big smile.

I did it again - a little higher this time. And then a little more... pretty soon she was at the top of the pipe. Next was the drop. So I told her to get on the board at the top of the pipe and hold on to me. I held onto the board, she stood on it. I slowly rotated the board until it was sitting, wheels down, on the pipe - all the while she's holding onto my jacket. Then I let it go.

The look on her face after doing her first assisted drop-in was something to see. Tears in her eyes and a smile as big as Texas. These are the moments you live for, as a parent.

We did it a few more times and then it was really time to go. Here's a picture of us walking back to the car, with the half-pipe just on my right shoulder. It was a great day.

Happy Pi Day!

Friday, March 14th, 2008

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Today (3/14) is being called Pi Day in a lot of places - including Marie's 6th Grade Language Arts class. For today, the teacher allowed all the kids to bring in pies to have during class. Interesting that it wasn't Math class, but that's another issue.

Sometimes I really do miss teaching. I never did the 6th Grade level, but even at the college level it was a lot of fun. There were fun talks with students really trying to "get it", and when they "got it" the look on their faces was always priceless.

So here's the all the educators - Happy Pi Day.

An Amazing Story of One Person’s Study of the Mind

Thursday, March 13th, 2008

I was reading boing! boing! this morning and came across this post about Jill Bolte Taylor - a neuroanatomist that one morning realized that she was having a stroke, and how she studied the stroke from the inside out. It is probably the most uplifting 20 minutes I've spent in a year. Truly incredible.

as quoted on boing! boing!:

Neuroanatomist Jill Bolte Taylor had an opportunity few brain scientists would wish for: One morning, she realized she was having a massive stroke. As it happened -- as she felt her brain functions slip away one by one, speech, movement, understanding -- she studied and remembered every moment. This is a powerful story about how our brains define us and connect us to the world and to one another.

However, in my opinion that's not the most fascinating part of the story. No, the most interesting part of the story is how she feels about the experience. How she is changed - not physically, but emotionally and mentally, to see things not from where she has always been, but from where she allowed herself to sit - even if just for a few days.

We are all born to that narrow slice of life that we know. For some it's wider than for others, but still, it's pretty narrow for the vast majority of us all. Here's a person that had it as narrow as any have her eyes opened up to what could be. And how she feels now about it.