Advent of Code Day 25 Adventure Map
Today, the first part of Advent of Code was to run an Intcode program, and move a droid around the inside of Santa's ship. It was really just an Adventure Game, and after exploring the game, you needed to pick up certain items, and then bring them to the pressure plate to make sure you "pass", and get through to see Santa.
I remember doing something like this with the original Zork, on the machines back at Purdue in the early 1980s... and so I was used to the idea of making a map as I explored:
Once I picked up all the things I could pick up - and there were plenty that I couldn't, I took them all to the room, and dropped what I couldn't carry. That was a lot easier than changing up the path each time to pick up only what I needed.
Now I need to go back and solve three more days to get all the stars... it's going to be challenging... but I've got a little time. 🙂