Spending Time Tweaking for Speed
Today was a day where I spent about half my time tweaking for speed, and the other half recovering from the problems of making it too fast. I'm in the middle of a push to make the core of my ticker plants as fast as possible for a group that's going to start testing it next week. There have been a lot of little tweaks - each getting just a touch faster, but together, it's a non-trivial improvement. Unfortunately, these little changes pointed out threading issues as well. Those then needed to be fixed.
It's a game I've played for a while now, so today isn't unlike a lot of other days lately, but it's just "more of the same". It's all part of the improvement process.