Working on UDP Multicast in Boost

Boost C++ Libraries

Today I started with the UDP multicast receiver in my application framework. It's new ground for me as I've never done raw multicast at the socket level, and I have to agree that boost asio makes it a lot easier. Understanding the io_service and it's role in the workings of the async reading is really helpful. The things I learned getting the tcp connection working have really paid off.

I'm glad that the Team has an existing UDP multicast sending test frame. I was able to get this guy working in less than a day and show that it's handling every thing the "re-player" test harness can send. Very nice.

Tomorrow - the UDP Transmitter.